

You get the idea.ĭon’t fall into the trap of “this character has to be played this way” because it simply isn’t true. Likewise, the Scoundrel can attack from a range, but they can also move really really fast. The Mindthief may seem like a summoner, but they are also an augmenter and have some pretty decent glass-cannon style moves. The Tinkerer may seem like an area affect character, but they are also a healer and a stamina resource. The characters in Gloomhaven are not two dimensional characters. Where it is really tempting to say “oh, the Brute must be an anvil – able to soak up damage” or “oh the Cragheart is a hammer – able to deal out loads of damage” it really isn’t that simple and would be a mistake to assume it is that easy to classify. At the start of the game you will have six characters to choose from – the Tinkerer, the Brute, the Scoundrel, the Mindthief, the Cragheart, and the Spellweaver. One of the best things about Gloomhaven is how unique the classes and races are. #1 – Don’t try to classify your character before playing. Gloomhaven Tips, Tricks, and Adviceīelow are some of the best Gloomhaven tips, tricks, and pieces of advice we could think of. Images might contain spoilers though, so please be warned. This article will talk about the base characters at Level 1, but should not, if I have written it correctly, contain spoilers.

As such, we have put our heads together to collate the best advice we can give to someone starting out in Gloomhaven. In our latest campaign we introduced a new player into the fold (who is playing the Brute) and he asked us what our advice would be for new players starting out. I have a Mindthief on the go, as well as a Cragheart, using two completely different styles of gameplay. My gaming group and I currently have two Gloomhaven campaigns on the go, and three of us are a part of both. Whilst kind of in a high fantasy setting, Gloomhaven also uses aspects of steampunk and just the imagination of its designer, to create a game that really is something unique and special. Of course, there is a steep learning curve, and it defies convention when it comes down to how the characters have been created. The legacy style RPG style game designed by Isaac Childres has well and truly taken the world by storm, with over 13,000 10* reviews on Board Game Geek, and is currently recognised as the highest rated board game of all time. In general, the Elementalist is one of the most difficult to play classes in the game, and it can feel very annoying to deal with until you get to higher levels unless you have access to items that give you elements.Gloomhaven is a fantastic game. At that point, at least 1 turn every deck cycle will be just spamming that card, meaning combos are far less relevant.

This culminates at level 7 with the advent of Vengeance, one of the most powerful cards in the game. At mid levels, you get access to more element production, which results in an odd backwards learning curve in which the class requires significant precision at lower levels and far less at middle ones. In general, the turn-to-turn playstyle of the Elementalist is that of a combo character on each turn you not only set up the next turn's elements but payoff the prior turn's elements.Īt low levels, a typical strategy is to lean into the several "hard crowd control" options (stun, disarm) to disable lots of enemies while using the Move 2 Element cards to get the elements for the next turn. They have several losses that give him access to multiple elements as well, allowing them to set up future turns. Their main method of using them is in large area attacks. The Elementalist, as you'd expect, is largely focused on elements. Still other Elementalists, however, feel that their own society has nothing left to teach them, and they leave to travel the world, constantly in search of some grander purpose." Mechanical Themes Such Elementalists are respected above all others, and many of them hold the highest positions in Savvas society. "Particularly skilled Savvas may even gain mastery of more than one element and display up to four separate power cores in their chest.
